a.ControlRig.NameCacheMaxSize
a.ControlRig.NameCacheMaxSize is a console variable in Unreal Engine 5 (UE5). See what a.ControlRig.NameCacheMaxSize does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
aHelp
Change to control how many names are cached per rig instance.
Usage
Unreal console (open with ~)
> a.ControlRig.NameCacheMaxSize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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