AssetRegistry.ManagementPathsPackageDebugName
AssetRegistry.ManagementPathsPackageDebugName is a console variable in Unreal Engine 5 (UE5). See what AssetRegistry.ManagementPathsPackageDebugName does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
assetregistryHelp
If set, when manage references are set, the chain of references that caused this package to become managed will be printed to the log
Usage
Unreal console (open with ~)
> AssetRegistry.ManagementPathsPackageDebugName 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.