UEConsole Commands
VariableConsole VariableRemaining

AudioThread.UseBackgroundThreadPool

AudioThread.UseBackgroundThreadPool is a console variable in Unreal Engine 5 (UE5). See what AudioThread.UseBackgroundThreadPool does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: audiothread

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If true, use the background thread pool for realtime audio decompression.

Usage

Unreal console (open with ~)
> AudioThread.UseBackgroundThreadPool 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in audiothread