AudioThread.UseBackgroundThreadPool
AudioThread.UseBackgroundThreadPool is a console variable in Unreal Engine 5 (UE5). See what AudioThread.UseBackgroundThreadPool does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
audiothreadHelp
If true, use the background thread pool for realtime audio decompression.
Usage
Unreal console (open with ~)
> AudioThread.UseBackgroundThreadPool 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.