bp.EnableAutomaticLibraryAssetLoading
bp.EnableAutomaticLibraryAssetLoading is a console variable in Unreal Engine 5 (UE5). See what bp.EnableAutomaticLibraryAssetLoading does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
bpHelp
Should opening the BP editor load all macro and function library assets or not? 0: Disable, 1: Enable (defaults to enabled) Nodes defined in unloaded libraries will not show up in the context menu!
Usage
Unreal console (open with ~)
> bp.EnableAutomaticLibraryAssetLoading 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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