Controller.InvalidControlRotationMagnitude
Controller.InvalidControlRotationMagnitude is a console variable in Unreal Engine 5 (UE5). See what Controller.InvalidControlRotationMagnitude does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
controllerHelp
If any component of an FRotator passed to SetControlRotation is larger than this magnitude, ignore the value. Huge values are usually from uninitialized variables and can cause NaN/Inf to propagate later.
Usage
Unreal console (open with ~)
> Controller.InvalidControlRotationMagnitude 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.