csv.BlockOnCaptureEnd
csv.BlockOnCaptureEnd is a console variable in Unreal Engine 5 (UE5). See what csv.BlockOnCaptureEnd does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
csvHelp
When 1, blocks the game thread until the CSV file has been written completely when the capture is ended.\r When 0, the game thread is not blocked whilst the file is written.
Usage
Unreal console (open with ~)
> csv.BlockOnCaptureEnd 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.