demo.LoadCheckpointGarbageCollect
demo.LoadCheckpointGarbageCollect is a console variable in Unreal Engine 5 (UE5). See what demo.LoadCheckpointGarbageCollect does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
demoHelp
If nonzero, CollectGarbage will be called during LoadCheckpoint after the old actors and connection are cleaned up.
Usage
Unreal console (open with ~)
> demo.LoadCheckpointGarbageCollect 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in demo
demo.ForceDisableAsyncPackageMapLoadingVardemo.GotoTimeInSecondsVardemo.IncreaseRepPrioritizeThresholdVardemo.InternalPauseChannelsVardemo.JumpToEndOfLiveReplayVardemo.LateActorDormancyCheckVardemo.LoopVardemo.LoopCountVardemo.MaximumRepPrioritizePercentVardemo.MinimumRepPrioritizePercentVardemo.MinRecordHzVardemo.QueueCheckpointChannelsVar