FreezeAtPosition
FreezeAtPosition is a console variable in Unreal Engine 5 (UE5). See what FreezeAtPosition does, its values, and how to use this cvar in the Unreal console below.
freezeatpositionHelp
This console variable stores the position and rotation for the FreezeAt command which allows to lock the camera in order to provide more deterministic render profiling. The FreezeAtPosition can be set in the ConsoleVariables.ini (start the map with MAPNAME?bTourist=1). Also see the FreezeAt command console command. The number syntax if the same as the one used by the BugIt command: The first three values define the position, the next three define the rotation. Example: FreezeAtPosition 2819.5520 416.2633 75.1500 65378 -25879 0
Usage
> FreezeAtPosition 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.