gc.BlueprintClusteringEnabled
gc.BlueprintClusteringEnabled is a console variable in Unreal Engine 5 (UE5). See what gc.BlueprintClusteringEnabled does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
gcHelp
Whether to allow Blueprint classes to create GC clusters.
Usage
Unreal console (open with ~)
> gc.BlueprintClusteringEnabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in gc
gc.ActorClusteringEnabledVargc.AdditionalFinishDestroyTimeGCVargc.AllowParallelGCVargc.AssetClustreringEnabledVargc.CalculateHistorySizeCmdgc.CalculateTokenStreamSizeCmdgc.CollectGarbageEveryFrameVargc.CreateGCClustersVargc.DumpPoolStatsCmdgc.DumpRefsToClusterCmdgc.FindStaleClustersCmdgc.FlushStreamingOnGCVar