GeometryCache.PrefetchSeconds
GeometryCache.PrefetchSeconds is a console variable in Unreal Engine 5 (UE5). See what GeometryCache.PrefetchSeconds does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
geometrycacheHelp
The amount of data (expressed in seconds of animation) to preload of geometry caches. This is the data blockingly loaded at component spawn time.
Usage
Unreal console (open with ~)
> GeometryCache.PrefetchSeconds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.