UEConsole Commands
VariableConsole VariableRemaining

LevelSequence.DefaultClockSource

LevelSequence.DefaultClockSource is a console variable in Unreal Engine 5 (UE5). See what LevelSequence.DefaultClockSource does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: levelsequence

Help

Specifies the default clock source for newly created level sequences. 0: Tick, 1: Platform, 2: Audio, 3: RelativeTimecode, 4: Timecode, 5: Custom

Usage

Unreal console (open with ~)
> LevelSequence.DefaultClockSource 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in levelsequence