LevelSequence.DefaultClockSource
LevelSequence.DefaultClockSource is a console variable in Unreal Engine 5 (UE5). See what LevelSequence.DefaultClockSource does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
levelsequenceHelp
Specifies the default clock source for newly created level sequences. 0: Tick, 1: Platform, 2: Audio, 3: RelativeTimecode, 4: Timecode, 5: Custom
Usage
Unreal console (open with ~)
> LevelSequence.DefaultClockSource 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.