UEConsole Commands
VariableConsole VariableRemaining

LogGameThreadMallocChurn.StackLen

LogGameThreadMallocChurn.StackLen is a console variable in Unreal Engine 5 (UE5). See what LogGameThreadMallocChurn.StackLen does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: loggamethreadmallocchurn

Help

Maximum number of stack frame items to keep. This improves aggregation because calls that originate from multiple places but end up in the same place will be accounted together.

Usage

Unreal console (open with ~)
> LogGameThreadMallocChurn.StackLen 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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