modeling.PolyEdit.EdgeLimit
modeling.PolyEdit.EdgeLimit is a console variable in Unreal Engine 5 (UE5). See what modeling.PolyEdit.EdgeLimit does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
modelingHelp
Maximal number of edges that PolyEd and TriEd support. Meshes that would require more than this number of edges to be rendered in PolyEd or TriEd force the tools to be disabled to avoid hanging the editor.
Usage
Unreal console (open with ~)
> modeling.PolyEdit.EdgeLimit 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.