UEConsole Commands
VariableConsole VariableRemaining

modeling.PolyEdit.EdgeLimit

modeling.PolyEdit.EdgeLimit is a console variable in Unreal Engine 5 (UE5). See what modeling.PolyEdit.EdgeLimit does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: modeling

Help

Maximal number of edges that PolyEd and TriEd support. Meshes that would require more than this number of edges to be rendered in PolyEd or TriEd force the tools to be disabled to avoid hanging the editor.

Usage

Unreal console (open with ~)
> modeling.PolyEdit.EdgeLimit 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in modeling