p.Chaos.Collision.EnableCollisionManager
p.Chaos.Collision.EnableCollisionManager is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Collision.EnableCollisionManager does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Enable Chaos\'s Collision Manager for ignoring collisions between rigid bodies. [def:1]
Usage
Unreal console (open with ~)
> p.Chaos.Collision.EnableCollisionManager 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Collision.Color.MinParticlesVarp.Chaos.Collision.ConstraintStiffnessModifierVarp.Chaos.Collision.ConvexZeroMarginVarp.Chaos.Collision.CullDistanceReferenceSizeVarp.Chaos.Collision.EdgePrunePlaneDistanceVarp.Chaos.Collision.EnableBoundsChecksVarp.Chaos.Collision.EnableEdgePruneVarp.Chaos.Collision.EnableManifoldGJKInjectVarp.Chaos.Collision.EnableManifoldGJKReplaceVarp.Chaos.Collision.EnergyClampEnabledVarp.Chaos.Collision.EPAEpsilonVarp.Chaos.Collision.GBFCharacteristicTimeRatioVar