p.Chaos.DebugDraw.ShowContactGraphUsed
p.Chaos.DebugDraw.ShowContactGraphUsed is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.DebugDraw.ShowContactGraphUsed does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Whether to show the used edges contactgraph when drawing islands (collisions with impulse)
Usage
Unreal console (open with ~)
> p.Chaos.DebugDraw.ShowContactGraphUsed 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.DebugDraw.MaxLinesVarp.Chaos.DebugDraw.ModeVarp.Chaos.DebugDraw.RadiusVarp.Chaos.DebugDraw.ShowCollisionParticlesVarp.Chaos.DebugDraw.ShowContactGraphVarp.Chaos.DebugDraw.ShowContactGraphUnusedVarp.Chaos.DebugDraw.ShowContactIterationsVarp.Chaos.DebugDraw.ShowConvexVerticesVarp.Chaos.DebugDraw.ShowCoreShapesVarp.Chaos.DebugDraw.ShowExactCoreShapesVarp.Chaos.DebugDraw.ShowInactiveContactsVarp.Chaos.DebugDraw.ShowIslandsVar