P.Chaos.DrawHierarchy.CellElementThresh
P.Chaos.DrawHierarchy.CellElementThresh is a console variable in Unreal Engine 5 (UE5). See what P.Chaos.DrawHierarchy.CellElementThresh does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Num elements to consider "high" for cell colouring when rendering.
Usage
Unreal console (open with ~)
> P.Chaos.DrawHierarchy.CellElementThresh 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.chaos.DebugDrawAwakeVarp.Chaos.DedicatedThreadEnabledVarp.Chaos.DisableCollisionParallelForVarp.Chaos.DisableParticleParallelForVarp.Chaos.DisablePhysicsParallelForVarP.Chaos.DrawHierarchy.BoundsVarP.Chaos.DrawHierarchy.CellsVarP.Chaos.DrawHierarchy.DrawEmptyCellsVarP.Chaos.DrawHierarchy.EnableVarP.Chaos.DrawHierarchy.ObjectBoundsVarp.chaos.dumphierarcystatsCmdp.Chaos.DumpHierElementBucketsVar