p.Chaos.Solver.DebugDrawBounds
p.Chaos.Solver.DebugDrawBounds is a console variable in Unreal Engine 5 (UE5). See what p.Chaos.Solver.DebugDrawBounds does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Draw bounding volumes inside the broadphase (0 = never; 1 = end of frame).
Usage
Unreal console (open with ~)
> p.Chaos.Solver.DebugDrawBounds 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.Chaos.Solver.DebugDraw.ShowDynamicsVarp.Chaos.Solver.DebugDraw.ShowKinematicsVarp.Chaos.Solver.DebugDraw.ShowLevelSetVarp.Chaos.Solver.DebugDraw.ShowSimpleVarp.Chaos.Solver.DebugDraw.ShowStaticsVarp.Chaos.Solver.DebugDraw.VelScaleVarp.Chaos.Solver.DebugDrawCollidingShapesVarp.Chaos.Solver.DebugDrawCollisionsVarp.Chaos.Solver.DebugDrawIslandsVarp.Chaos.Solver.DebugDrawJointsVarp.Chaos.Solver.DebugDrawShapesVarp.Chaos.Solver.DebugDrawSpatialAccelerationStructureVar