p.ClientAuthorityThresholdOnBaseChange
p.ClientAuthorityThresholdOnBaseChange is a console variable in Unreal Engine 5 (UE5). See what p.ClientAuthorityThresholdOnBaseChange does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
When a pawn moves onto or off of a moving base, this can cause an abrupt correction. In these cases, trust the client up to this distance away from the server component location.
Usage
Unreal console (open with ~)
> p.ClientAuthorityThresholdOnBaseChange 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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