p.MaxBoundsForTree
p.MaxBoundsForTree is a console variable in Unreal Engine 5 (UE5). See what p.MaxBoundsForTree does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
The max bounds before moving object into a large objects structure. Only applies on object registration
Usage
Unreal console (open with ~)
> p.MaxBoundsForTree 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
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