p.RigidBodyNode.WorldObjectExpiry
p.RigidBodyNode.WorldObjectExpiry is a console variable in Unreal Engine 5 (UE5). See what p.RigidBodyNode.WorldObjectExpiry does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
World objects are removed from the simulation if not detected after this many tests
Usage
Unreal console (open with ~)
> p.RigidBodyNode.WorldObjectExpiry 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.RigidBodyNode.Space.MaxLinearAccelerationVarp.RigidBodyNode.Space.MaxLinearVelocityVarp.RigidBodyNode.Space.OverrideVarp.RigidBodyNode.Space.VelocityScaleZVarp.RigidBodyNode.TaskPriority.SimulationVarp.RigidBodyNode.UseDeferredTaskVarp.RK4SpringInterpolator.MaxIterVarp.RK4SpringInterpolator.UpdateRateVarp.RootMotion.DebugVarp.RootMotion.DebugSourceLifeTimeVarp.SampleMinParticlesForAccelerationVarp.SerializeBadSQsVar