p.SerializeSQSampleCount
p.SerializeSQSampleCount is a console variable in Unreal Engine 5 (UE5). See what p.SerializeSQSampleCount does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
If Query exceeds duration threshold, we will re-measure SQ this many times before serializing. Larger values cause hitching.
Usage
Unreal console (open with ~)
> p.SerializeSQSampleCount 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.RootMotion.DebugVarp.RootMotion.DebugSourceLifeTimeVarp.SampleMinParticlesForAccelerationVarp.SerializeBadSQsVarp.SerializeEvolutionVarp.SerializeSQsVarp.SerializeSQsOverlapEnabledVarp.SerializeSQsRaycastEnabledVarp.SerializeSQsSweepEnabledVarp.ShowInitialOverlapsVarp.SimCollisionEnabledVarp.simDelayVar