p.SQHitchDetectionForceNames
p.SQHitchDetectionForceNames is a console variable in Unreal Engine 5 (UE5). See what p.SQHitchDetectionForceNames does, its values, and how to use this cvar in the Unreal console below.
Category: Physics · Namespace:
pHelp
Whether name resolution is forced off the game thread. This is not 100% safe, but can be useful when looking at hitches off GT
Usage
Unreal console (open with ~)
> p.SQHitchDetectionForceNames 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in p
p.simDelayVarp.SkipDesyncTestVarp.SkipPhysicsReplicationVarp.SkipSkeletalRepOptimizationVarp.SkipUpdateOverlapsOptimEnabledVarp.SQHitchDetectionVarp.SQHitchDetectionThresholdVarp.ToleranceScale_LengthVarp.ToleranceScale_SpeedVarp.UnionsHaveCollisionParticlesVarp.UseAccumulationArrayVarp.UseAsyncInterpolationVar