r.Editor.AlignedOrthoZoom
r.Editor.AlignedOrthoZoom is a console variable in Unreal Engine 5 (UE5). See what r.Editor.AlignedOrthoZoom does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Only affects the editor ortho viewports. 0: Each ortho viewport zoom in defined by the viewport width 1: All ortho viewport zoom are locked to each other to allow axis lines to be aligned with each other.
Usage
Unreal console (open with ~)
> r.Editor.AlignedOrthoZoom 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Editor.2DGridFadeVarr.Editor.2DSnapFadeVarr.Editor.2DSnapMinVarr.Editor.2DSnapScaleVarr.Editor.3DGridFadeVarr.Editor.3DSnapFadeVarr.Editor.MaxNumInstancesDetailsVarr.Editor.NewLevelGridVarr.Editor.SkipSourceControlCheckForEditablePackagesVarr.Editor.TemporalUpsampleDepthVarr.Editor.Viewport.HighDPIVarr.Editor.Viewport.MaxRenderingResolutionVar