r.Filter.LoopMode
r.Filter.LoopMode is a console variable in Unreal Engine 5 (UE5). See what r.Filter.LoopMode does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Controls when to use either dynamic or unrolled loops to iterates over the Gaussian filtering. This passes is used for Gaussian Blur, Bloom and Depth of Field. The dynamic loop allows up to 128 samples versus the 32 samples of unrolled loops, but add an additional cost for the loop\'s stop test at every iterations. 0: Unrolled loop only (default; limited to 32 samples). 1: Fall back to dynamic loop if needs more than 32 samples. 2: Dynamic loop only.
Usage
Unreal console (open with ~)
> r.Filter.LoopMode 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.