r.HairStrands.Voxelization.ForceTransmittanceAndShadow
r.HairStrands.Voxelization.ForceTransmittanceAndShadow is a console variable in Unreal Engine 5 (UE5). See what r.HairStrands.Voxelization.ForceTransmittanceAndShadow does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
For transmittance and shadow to be computed with density volume. This requires voxelization is enabled.
Usage
Unreal console (open with ~)
> r.HairStrands.Voxelization.ForceTransmittanceAndShadow 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.HairStrands.Voxelization.DensityScale.ShadowVarr.HairStrands.Voxelization.DensityScale.TransmittanceVarr.HairStrands.Voxelization.DepthBiasScale.EnvironmentVarr.HairStrands.Voxelization.DepthBiasScale.LightVarr.HairStrands.Voxelization.DepthBiasScale.ShadowVarr.HairStrands.Voxelization.DepthBiasScale.TransmittanceVarr.HairStrands.Voxelization.GPUDrivenVarr.HairStrands.Voxelization.GPUDriven.MaxPageIndexResolutionVarr.HairStrands.Voxelization.InjectOpaque.BiasCountVarr.HairStrands.Voxelization.InjectOpaque.MarkCountVarr.HairStrands.Voxelization.InjectOpaqueDepthVarr.HairStrands.Voxelization.Raymarching.SteppingScaleVar