r.Lumen.Visualize
r.Lumen.Visualize is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.Visualize does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Lumen scene visualization mode. 0 - Disable 1 - Final lighting 2 - Reflection View 3 - Surface Cache Coverage 4 - Overview 5 - Albedo 6 - Geometry normals 7 - Normals 8 - Emissive 9 - Opacity 10 - Card weights 11 - Direct lighting 12 - Indirect lighting 13 - Local Position (hardware ray-tracing only) 14 - Velocity (hardware ray-tracing only) 15 - Direct lighting updates 16 - Indirect lighting updates 17 - Last used pages 18 - Last used high res pages
Usage
Unreal console (open with ~)
> r.Lumen.Visualize 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Lumen.TranslucencyVolume.TemporalReprojectionVarr.Lumen.TranslucencyVolume.TraceFromVolumeVarr.Lumen.TranslucencyVolume.TraceStepFactorVarr.Lumen.TranslucencyVolume.TracingOctahedronResolutionVarr.Lumen.TranslucencyVolume.VoxelStepFactorVarr.Lumen.TranslucencyVolume.VoxelTraceStartDistanceScaleVarr.Lumen.Visualize.CardGenerationClusterVarr.Lumen.Visualize.CardGenerationMaxSurfelVarr.Lumen.Visualize.CardGenerationSurfelsVarr.Lumen.Visualize.CardGenerationSurfelScaleVarr.Lumen.Visualize.CardInterpolateInfluenceRadiusVarr.Lumen.Visualize.CardPlacementVar