r.MotionBlur.TargetFPS
r.MotionBlur.TargetFPS is a console variable in Unreal Engine 5 (UE5). See what r.MotionBlur.TargetFPS does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allows to override the postprocess setting (target FPS for motion blur velocity length scaling). -1: override (default) 0: target current frame rate with moving average [1,120]: target FPS for motion blur velocity scaling
Usage
Unreal console (open with ~)
> r.MotionBlur.TargetFPS 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.