r.PhysicsField.SingleTarget
r.PhysicsField.SingleTarget is a console variable in Unreal Engine 5 (UE5). See what r.PhysicsField.SingleTarget does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Limnit the physics field build to only one target, the linear force
Usage
Unreal console (open with ~)
> r.PhysicsField.SingleTarget 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.PhysicsField.ClipmapResolutionVarr.PhysicsField.EnableCullingVarr.PhysicsField.EnableFieldVarr.PhysicsField.Rendering.EvalTypeVarr.PhysicsField.Rendering.SystemTypeVarr.PhysicsField.Rendering.TargetTypeVarr.PostProcessAllowBlendModesVarr.PostProcessAllowStencilTestVarr.PostProcessing.DisableMaterialsVarr.PostProcessing.DownsampleChainQualityVarr.PostProcessing.DownsampleQualityVarr.PostProcessing.ForceAsyncDispatchVar