r.TranslucentSortPolicy
r.TranslucentSortPolicy is a console variable in Unreal Engine 5 (UE5). See what r.TranslucentSortPolicy does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Sort based on distance from camera centerpoint to bounding sphere centerpoint. (default, best for 3D games) 1: Sort based on projected distance to camera.2: Sort based on the projection onto a fixed axis. (best for 2D games)
Usage
Unreal console (open with ~)
> r.TranslucentSortPolicy 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.TrackCsvNamedEventsVarr.TranslucencyLightingVolumeDimVarr.TranslucencyLightingVolumeInnerDistanceVarr.TranslucencyLightingVolumeOuterDistanceVarr.TranslucencyVolumeBlurVarr.TranslucentLightingVolumeVarr.TranslucentVolumeFOVSnapFactorVarr.TranslucentVolumeMinFOVVarr.TriangleOrderOptimizationVarr.TSR.Debug.SetupExtraPassesVarr.TSR.History.R11G11B10Varr.TSR.History.ScreenPercentageVar