s.UseBackgroundLevelStreaming
s.UseBackgroundLevelStreaming is a console variable in Unreal Engine 5 (UE5). See what s.UseBackgroundLevelStreaming does, its values, and how to use this cvar in the Unreal console below.
Category: Sound · Namespace:
sHelp
Whether to allow background level streaming.
Usage
Unreal console (open with ~)
> s.UseBackgroundLevelStreaming 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in s
s.StorageServerIoDispatcherBatchSizeVars.StorageServerIoDispatcherMaxActiveBatchCountVars.StreamableDelegateDelayFramesVars.TimeLimitExceededMinTimeVars.TimeLimitExceededMultiplierVars.UnregisterComponentsTimeLimitVars.UseLegacyRouteActorInitializationVars.VerbosePackageNamesVars.WarnIfTimeLimitExceededVar