save.FixupStandaloneFlags
save.FixupStandaloneFlags is a console variable in Unreal Engine 5 (UE5). See what save.FixupStandaloneFlags does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
saveHelp
If non-zero, when the UAsset of a package is missing RF_Standalone, the flag is added. If zero, the flags are not changed and the save fails.
Usage
Unreal console (open with ~)
> save.FixupStandaloneFlags 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.