SceneOutliner.ProcessingBudgetPerFrame
SceneOutliner.ProcessingBudgetPerFrame is a console variable in Unreal Engine 5 (UE5). See what SceneOutliner.ProcessingBudgetPerFrame does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
sceneoutlinerHelp
Maximum time in milliseconds to spend processing operations per frame
Usage
Unreal console (open with ~)
> SceneOutliner.ProcessingBudgetPerFrame 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.