UEConsole Commands
VariableConsole VariableRemaining

SceneOutliner.ProcessingBudgetPerFrame

SceneOutliner.ProcessingBudgetPerFrame is a console variable in Unreal Engine 5 (UE5). See what SceneOutliner.ProcessingBudgetPerFrame does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: sceneoutliner

Help

Maximum time in milliseconds to spend processing operations per frame

Usage

Unreal console (open with ~)
> SceneOutliner.ProcessingBudgetPerFrame 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.