splines.blockall
splines.blockall is a console variable in Unreal Engine 5 (UE5). See what splines.blockall does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
splinesHelp
Force splines to always use the BlockAll collision profile instead of whatever is stored in the CollisionProfileName property
Usage
Unreal console (open with ~)
> splines.blockall 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.