TrackAsyncLoadRequests.Dedupe
TrackAsyncLoadRequests.Dedupe is a console variable in Unreal Engine 5 (UE5). See what TrackAsyncLoadRequests.Dedupe does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
trackasyncloadrequestsHelp
If > 0 then deduplicate requests to async load the same package in the report.
Usage
Unreal console (open with ~)
> TrackAsyncLoadRequests.Dedupe 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in trackasyncloadrequests
TrackAsyncLoadRequests.DumpCmdTrackAsyncLoadRequests.DumpAfterCsvProfilingVarTrackAsyncLoadRequests.DumpToFileCmdTrackAsyncLoadRequests.EnableVarTrackAsyncLoadRequests.RemoveAliasesVarTrackAsyncLoadRequests.ResetCmdTrackAsyncLoadRequests.StackIgnoreVarTrackAsyncLoadRequests.StackLenVarTrackAsyncLoadRequests.ThreshholdVar