VI.PlacementOffsetScaleWhileSimulating
VI.PlacementOffsetScaleWhileSimulating is a console variable in Unreal Engine 5 (UE5). See what VI.PlacementOffsetScaleWhileSimulating does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
viHelp
How far to additionally offset objects (as a scalar percentage of the gizmo bounds) from the placement impact point while simulate mode is active
Usage
Unreal console (open with ~)
> VI.PlacementOffsetScaleWhileSimulating 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vi
VI.PivotGizmoPlaneTranslationPivotOffsetYZVarVI.PivotGizmoScalePivotOffsetXVarVI.PivotGizmoTranslationHoverScaleMultiplyVarVI.PivotGizmoTranslationPivotOffsetXVarVI.PivotGizmoTranslationScaleMultiplyVarVI.PlacementInterpolationDurationVarVI.ScaleMaxVarVI.ScaleMinVarVI.ScaleSensitivityVarVI.SelectionHapticFeedbackStrengthVarVI.SFXMultiplierVarVI.ShowTransformGizmoVar