VREd.HeadVelocityMinLineThickness
VREd.HeadVelocityMinLineThickness is a console variable in Unreal Engine 5 (UE5). See what VREd.HeadVelocityMinLineThickness does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
vredHelp
How thick the head velocity ring lines should be
Usage
Unreal console (open with ~)
> VREd.HeadVelocityMinLineThickness 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in vred
VREd.HeadLocationMaxVelocityVarVREd.HeadLocationVelocityOffsetVarVREd.HeadRotationMaxVelocityVarVREd.HeadRotationVelocityOffsetVarVREd.HeadVelocityMaxLineThicknessVarVREd.HeadVelocityMaxRadiusVarVREd.HeadVelocityMinRadiusVarVREd.HeadVelocitySmoothingVarVREd.HelpLabelFadeDistanceVarVREd.HelpLabelFadeDurationVarVREd.HoverBallRadiusScaleWhenOverUIVarVREd.HoverHapticFeedbackStrengthVar