wp.Runtime.HLOD.WarmupNumFrames
wp.Runtime.HLOD.WarmupNumFrames is a console variable in Unreal Engine 5 (UE5). See what wp.Runtime.HLOD.WarmupNumFrames does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
wpHelp
Delay unloading of a cell for this amount of frames to ensure HLOD assets are ready to be shown at the proper resolution. Set to 0 to force disable warmup.
Usage
Unreal console (open with ~)
> wp.Runtime.HLOD.WarmupNumFrames 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in wp
wp.Runtime.DebugFilterByStreamingStatusCmdwp.Runtime.EnableSimulationStreamingSourceVarwp.Runtime.FilterRuntimeSpatialHashGridLevelVarwp.Runtime.HLODCmdwp.Runtime.HLOD.WarmupDebugDrawVarwp.Runtime.HLOD.WarmupEnabledVarwp.Runtime.HLOD.WarmupVTScaleFactorVarwp.Runtime.HLOD.WarmupVTSizeClampVarwp.Runtime.LevelStreamingContinuouslyIncrementalGCWhileLevelsPendingPurgeForWPVarwp.Runtime.MaxLoadingStreamingCellsVarwp.Runtime.OverrideRuntimeSpatialHashLoadingRangeCmdwp.Runtime.RuntimeSpatialHashCellToSourceAngleContributionToCellImportanceVar