au.Ambisonics.VirtualIntermediateChannels
au.Ambisonics.VirtualIntermediateChannels is a console variable in Unreal Engine 5 (UE5). See what au.Ambisonics.VirtualIntermediateChannels does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Enables decoding to a virtual 7.1 speaker config before mixdown. 0: Decode directly to output device configuration, 1: Enabled
Usage
Unreal console (open with ~)
> au.Ambisonics.VirtualIntermediateChannels 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.adpcm.DisableSeekForwardOnReadMissesVarau.adpcm.DisableSeekingVarau.adpcm.OnlySeekForwardOneChunkVarau.AllowAudioSpatializationVarau.AllowReverbForMultichannelSourcesVarau.AllowUnsafeAudioMixerTogglingVarau.AnalysisTimeShiftVarau.BakedAnalysisEnabledVarau.BypassAllSubmixEffectsVarau.BypassAudioPluginsVarau.BypassPlayWhenSilentVarau.ClearMutesAndSolosCmd