UEConsole Commands
VariableConsole VariableRemaining

CriticalPathStall.ParallelAnimation

CriticalPathStall.ParallelAnimation is a console variable in Unreal Engine 5 (UE5). See what CriticalPathStall.ParallelAnimation does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: criticalpathstall

Help

Sleep for the given time in each parallel animation task. Time is given in ms. This is a debug option used for critical path analysis and forcing a change in the critical path.

Usage

Unreal console (open with ~)
> CriticalPathStall.ParallelAnimation 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in criticalpathstall