fx.GPUSimulationTextureSizeY
fx.GPUSimulationTextureSizeY is a console variable in Unreal Engine 5 (UE5). See what fx.GPUSimulationTextureSizeY does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
GPU Particle simulation texture Y dimension (default=1024); set in project renderer settings, potentially overridden by device profile.
Usage
Unreal console (open with ~)
> fx.GPUSimulationTextureSizeY 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.ForceSafeScriptAttributeTrimVarFX.FreezeGPUSimulationVarFX.FreezeParticleSimulationVarfx.FXAllowParticleMeshLODsVarFX.GPUCollisionDepthBoundsVarfx.GPUSimulationTextureSizeXVarfx.GPUSort.BufferSlackVarfx.GPUSort.FrameCountBeforeShrinkingVarfx.GPUSort.MinBufferSizeVarfx.GPUSort.StressTestVarFX.GPUSpawnWarningThresholdVarfx.InvalidateCachedScriptsCmd