gc.IncrementalBeginDestroyEnabled
gc.IncrementalBeginDestroyEnabled is a console variable in Unreal Engine 5 (UE5). See what gc.IncrementalBeginDestroyEnabled does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
gcHelp
If true, the engine will destroy objects incrementally using time limit each frame
Usage
Unreal console (open with ~)
> gc.IncrementalBeginDestroyEnabled 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in gc
gc.DumpRefsToClusterCmdgc.FindStaleClustersCmdgc.FlushStreamingOnGCVargc.ForceCollectGarbageEveryFrameVargc.GarbageReferenceTrackingEnabledVargc.HistorySizeCmdgc.IncrementalGCTimePerFrameVargc.ListClustersCmdgc.LowMemory.IncrementalGCTimePerFrameVargc.LowMemory.MemoryThresholdMBVargc.LowMemory.TimeBetweenPurgingPendingKillObjectsVargc.LowMemory.TimeBetweenPurgingPendingLevelsVar