UEConsole Commands
VariableConsole VariableRemaining

geometry.DynamicMesh.MaxPoolSize

geometry.DynamicMesh.MaxPoolSize is a console variable in Unreal Engine 5 (UE5). See what geometry.DynamicMesh.MaxPoolSize does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: geometry

Help

Maximum number of meshes a UDynamicMeshPool will allow to be in the pool before running garbage collection

Usage

Unreal console (open with ~)
> geometry.DynamicMesh.MaxPoolSize 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in geometry