geometry.DynamicMesh.TextBasedDupeTriThreshold
geometry.DynamicMesh.TextBasedDupeTriThreshold is a console variable in Unreal Engine 5 (UE5). See what geometry.DynamicMesh.TextBasedDupeTriThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
geometryHelp
Triangle count threshold for text-based UDynamicMesh duplication using Base64. Large values are quite slow.
Usage
Unreal console (open with ~)
> geometry.DynamicMesh.TextBasedDupeTriThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.