grass.GuardBandDiscardMultiplier
grass.GuardBandDiscardMultiplier is a console variable in Unreal Engine 5 (UE5). See what grass.GuardBandDiscardMultiplier does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
grassHelp
Used to control discarding in the grass system. Approximate range, 1-4. Multiplied by the cull distance to control when we discard grass components.
Usage
Unreal console (open with ~)
> grass.GuardBandDiscardMultiplier 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.