UEConsole Commands
VariableConsole VariableRemaining

grass.GuardBandMultiplier

grass.GuardBandMultiplier is a console variable in Unreal Engine 5 (UE5). See what grass.GuardBandMultiplier does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: grass

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Used to control discarding in the grass system. Approximate range, 1-4. Multiplied by the cull distance to control when we add grass components.

Usage

Unreal console (open with ~)
> grass.GuardBandMultiplier 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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