net.MagicHeader
net.MagicHeader is a console variable in Unreal Engine 5 (UE5). See what net.MagicHeader does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
String representing binary bits which are prepended to every packet sent by the game. Max length: 32 bits.
Usage
Unreal console (open with ~)
> net.MagicHeader 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.ListActorChannelsCmdnet.ListNetGUIDExportsCmdnet.ListNetGUIDsCmdNet.LogPendingGuidsOnShutdownVarNet.LogSkippedRepNotifiesVarnet.LogUnhandledFaultsVarNet.MakeBpPropertiesPushModelVarnet.MaxChannelSizeVarnet.MaxClientGuidRemapsVarnet.MaxConnectionsToTickPerServerFrameVarnet.MaxConstructedPartialBunchSizeBytesVarnet.MaxNetStringSizeVar