net.OodleClientEnableMode
net.OodleClientEnableMode is a console variable in Unreal Engine 5 (UE5). See what net.OodleClientEnableMode does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
When to enable compression on the client (overrides the \'ClientEnableMode\' .ini setting).
Usage
Unreal console (open with ~)
> net.OodleClientEnableMode 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
net.MaxPlayersOverrideVarnet.MaxRPCPerNetUpdateVarnet.Montage.DebugVarnet.NetFaultRecoveryLogQuotaChecksVarNet.NetGuidCacheHistoryEnabledVarnet.NetServerMoveTimestampExpiredWarningThresholdVarnet.OodleMinSizeForCompressionVarnet.OodleServerEnableModeVarnet.OptimizedRemappingVarnet.PackageMap.DebugAllVarnet.PackageMap.DebugObjectVarnet.Packagemap.FindNetGUIDCmd