UEConsole Commands
VariableConsole VariableNetwork

net.OodleMinSizeForCompression

net.OodleMinSizeForCompression is a console variable in Unreal Engine 5 (UE5). See what net.OodleMinSizeForCompression does, its values, and how to use this cvar in the Unreal console below.

Category: Network · Namespace: net

Help

The minimum size an outgoing packet must be, for it to be considered for compression (does not count overhead of handler components which process packets after Oodle).

Usage

Unreal console (open with ~)
> net.OodleMinSizeForCompression 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in net