net.ShareSerializedData
net.ShareSerializedData is a console variable in Unreal Engine 5 (UE5). See what net.ShareSerializedData does, its values, and how to use this cvar in the Unreal console below.
Category: Network · Namespace:
netHelp
If true, enable shared serialization system used by replication to reduce CPU usage when multiple clients need the same data
Usage
Unreal console (open with ~)
> net.ShareSerializedData 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in net
Net.ReuseReplicatorsForDormantObjectsVarnet.RPC.DebugVarnet.RPCDoSAnalyticsMaxRPCsVarnet.RPCDoSDetectionOverrideVarnet.RPCDoSForcedRPCTrackingVarnet.ShareInitialCompareStateVarnet.ShareShadowStateVarnet.SimulateConnectionsCmdnet.SkipReplicatorForDestructionInfosVarnet.SupportFastArrayDeltaVarnet.TestObjRefSerializeCmdnet.TickAllOpenChannelsVar