UEConsole Commands
VariableConsole VariableRemaining

Niagara.Ribbon.Tessellation.MaxInterp

Niagara.Ribbon.Tessellation.MaxInterp is a console variable in Unreal Engine 5 (UE5). See what Niagara.Ribbon.Tessellation.MaxInterp does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: niagara

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When TessellationAngle is > 0, this is the maximum tesselation factor. Higher values allow more evenly divided tesselation. When TessellationAngle is 0, this is the actually tesselation factor (default=16).

Usage

Unreal console (open with ~)
> Niagara.Ribbon.Tessellation.MaxInterp 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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